A time between times, a story between stories, an arc between arcs. The party says goodbye to Danmar, among other things, and then ventures forth toward new adventures by sea. Like, is any of this for real? Or not? (It is.)
The infiltration of the Blue Palace is a challenging affair, even with the King of Danmar himself on your side. Stone golems, ladders, fry bread throwing cooks, Gray Manacle goons as far as the eye can see...and a complication in the form of a familiar face.
Maeri comes face to face with the people she's been avoiding, Laika mentors her mentor, Fran makes several bad jokes, Corbin paints a picture, Berand acts like an idiot, and the King of Danmar is a terrifyingly good sport.
The disappearance of a king is no small matter, and the sacking of the Blue Palace certainly doesn't help. Fran prays, Laika wrestles, and Corbin briefly becomes the most terrifying, wondrous creature in the whole wide world.
The Party of the Century. The Performance of a Lifetime. The Halfling Man Inside Our Hearts. All this, but the Guardians also encounter their worst nightmare, an all out brawl, a strange dream, and a king.
CAN OUR HEROES FREE THE ESTRAN PRISONERS, FIGHT A MAN NAMED GRAVY, HAVE AN EMOTIONAL REUNION, ENTER THE AVATAR STATE, DON INCREDIBLE PARTY LOOKS, AND GET BERAND AND FELINA TO FALL IN LOVE--ALL BEFORE IT'S TOO LATE TO GET TO DIAMOND'S CONCERT? Stay tuned to Dames and Dragons to find out!
The Guardians matchmake like their lives depend on it, report their findings on the Gray Manacle to the proper authorities, cause a grown man to pee himself, nearly adopt a child, and then go on a stealth mish.
Time to kill Zaroth! Everyone get ready to make him dead! It's murder o'clock for Zaroth, guys! This episode also features: a mysterious thread of ink, an emotional conversation, and a shopping spree.
Corbin negotiates with his jailor while Laika, Fran, and Maeri take on the black market. Sometimes you solve problems with illusion magic, sometimes with friendship, and sometimes with seagulls.
Arc 3 begins! Downtrodden, our heroes return to Danmar. On the way, they open Kai's journal, find some weird crates, and make a Final Fantasy-ass friend. A new mission arises, and a new hope.
Hello and welcome back to Recap News, where we have outdone ourselves by this time compressing 15 hours of gameplay into a mere 20 minutes. This recap is ideal for the listener who wants to skip ahead in the story, the listener who just wants a refresher, and the listener who left their podcast app playing only to angrily realize they're listening to a recap halfway through. Here it is, folks! Everything you need to know about Dames and Dragons Arc 2: Into Avelis.
Searching for the Vault right under the nose of Falen the Betrayer turns out to be a stranger endeavor than expected. Clues about Torva's treatment of Maeri begin to become clearer as the Guardians--weak, tired, and nearly out of magic--make a last ditch effort to retrieve the cloak and the vessel.
These things do happen… You become an ant all alone in a horrible villain lair, you lose intelligence to make people go blind, you get tortured for information, etc. But there are also unexpected friends to be found, even in a place like this.
Torva's Jaw, Torva's Jaw, what horrors await in Torva's Jaw? Corbin briefly becomes a charity case, Fran briefly becomes an incorporeal spy, and Laika remains obsessed with every sword she sees, forever. Our Guardians and Maeri infiltrate the lair of their most dangerous enemy and come up against the adversary of the century: a locked door. www.damesanddragons.com
The Guardians are climbing a mountain. Why are they climbing a mountain? To find Torva’s Jaw. To steal…from that jaw. To protect sweet, wonderful Maeri. To envelop that Maeri (in the Torva-proof cloak.)
Hypothetically speaking, if the Guardians were to survive the waterfall, then this episode would include an arrival at the Temple of Iol, a primer on Tiefling history, an encounter with Dashing Dawson, and a funeral.